My first impression was that Lorcana is easy to learn but hard to master
Infernal Grasp A 2-mana unconditional creature removal spell with the low downside of losing 2 life
If youre just playing with friends, hopefully you feel like you can use playtest cards in order to round out your deck
1 2 Trading card games for dummies
The reanimated creature also gets to attack, and this synergizes with efficient creatures, creatures with additional downsides when cast, or simply creatures that have good enter effects

Daybound/Nightbound Card Gallery and List Arlinn, the Pack's Hope / Arlinn, the Moon's Fury Baneblade Scoundrel / Baneclaw Marauder Bird Admirer / Wing Shredder Brutal Cathar / Moonrage Brute Burly Breaker / Dire-Strain Demolisher Curse of Leeches / Leeching Lurker Fangblade Brigand / Fangblade Eviscerator Graveyard Trespasser / Graveyard Glutton Harvesttide Infiltrator / Harvesttide Assailant Hound Tamer / Untamed Pup Kessig Naturalist / Lord of the Ulvenwald Outland Liberator / Frenzied Trapbreaker Reckless Stormseeker / Storm-Charged Slasher Shady Traveler / Stalking Predator Spellrune Painter / Spellrune Howler Suspicious Stowaway / Seafaring Werewolf Tavern Ruffian / Tavern Smasher Tireless Hauler / Dire-Strain Brawler Tovolar, Dire Overlord / Tovolar, the Midnight Scourge Tovolar's Huntmaster / Tovolar's Packleader Village Watch / Village Reavers Other Cards That Interact With Day/Night: Angel of Eternal Dawn Celestus Sanctifier Gavony Dawnguard Component Collector Firmament Sage Brimstone Vandal Obsessive Astronomer Olivia's Midnight Ambush Moonrager's Slash Sunstreak Phoenix Sunrise Cavalier Unnatural Moonrise Vadrik, Astral Archmage The Celestus So You Wanna Play Werewolves
